

#CLICKY REVIEW PRO#
However, the eSwap S Pro replacement thumbsticks are $20 each and not included with the controller purchase. Swappable thumbsticks could add reliability, as a broken thumbstick can be easily replaced. However, Thrustmaster offers just two stick options:a tall white stick, which is the default, and a short blue stick, which can be purchased from Thrustmaster. A highly sensitive stick might be preferable in a shooter, while a lower sensitivity might be preferred in 2D fighting games. Some players might swap sticks when playing games of different genres, as this will change sensitivity. That’s not going to work in competitive games. It hints the feature might be useful mid-game, as different sticks have a different feel, but swapping takes several seconds. It’s a great system.Įven Thrustmaster’s marketing is unclear. The sticks don’t wiggle or wobble in use yet easily detach with a tug from the top. Switching the sticks is fast, too, as they’re magnetically attached. The games I spent the bulk of my time playing on the eSwap S Pro included Forza Horizon 5, Halo Infinite, and Final Fantasy XIV (on PC), none of which flinched or glitched when I made the swap. Both can be switched on the fly, even mid-game. The Thrustmaster eSwap line earns its name from its hot-swappable thumbsticks. The swappable thumbsticks are neat, but not that useful However, when I gave the controller to another player who was five feet, three inches tall, they found the controller too wide Their thumbs stretched uncomfortably to reach the sticks and start/select buttons. I am six feet, one inch tall, and I thought the controller was comfortable. This could be a perk or problem, depending on your preferred grip and the size of your hands.
#CLICKY REVIEW SERIES#
By comparision, the eSwap S Pro and Xbox Series X|S wireless controller are both about 6.3 inches wide at the bottom of the gamepad, but the eSwap S Pro is wider at the top, coming in at 5.1 inches versus 4.5 inches for the standard Xbox Series X|S controller. The controller’s width may be an issue for some. When first held, the unique feeling will immediately be apparent. The lack of a built-in battery means the eSwap S Pro feels a bit light, but the difference is marginal, and the eSwap S Pro doesn’t have the hollow feel of a budget wired controller like the PowerA Enhanced Wired Controller. That might come as a surprise, given its price, but it’s not unusual for high-end gamepads that target competitive players. Gamers should note the Thrustmaster eSwap S Pro is a wired-only controller. I don’t like this feature, personally, but it’s there if you want shorter trigger travel for specific games. Thrustmaster adds spice to the triggers, with a pair of sliders providing a lockable trigger function designed to reduce throw and improve responsiveness. This differs from the standard Xbox controller as well as high-end alternatives like the Xbox Elite controller and SCUF Instinct Pro.

The D-Pad also has a mechanical click, but it lacks a physical representation of steps between, such as right-down or up-left, which is awkward in games that use a weapon or item wheel. Perfect for remapping a shooter’s crouch button from the thumbstick to the rear button, for example, as tapping a thumbstick can be difficult while moving.

They don’t feel as clicky as the face buttons but they’re really responsive. The eSwap S Pro also throws in two extra buttons on the bottom of the gamepad, which can be useful in games that let you remap the controller. They make the face buttons on the standard Xbox Series X|S gamepad, which are quite good, feel mushy and vague. The buttons feel a bit unusual at first and may disappoint purists who prefer an old-school feel, but they’re precise and do feel great. They have a short, quick throw with a satisfying click. The gamepad also uses clicky mechanical buttons, a feature common to high-end gamepads. The Thrustmaster eSwap S Pro makes a good first impression with rigid plastics that resist flex, and the titular swappable thumbsticks aren’t the controller’s only selling point. Different thumbsticks for all games and genres.
